Flux Recipes

Extended Crafting allows you to easily add your own Flux Crafting recipes using Datapacks.

Datapacks

Prerequisites
  • You can learn more about using vanilla datapacks here.
  • You can learn more about creating recipe JSON files here.

The Recipe File

This section will go over the values available to use in an Ender Crafting recipe. Syntax can be inferred from the example JSONs below.

Shaped

FieldRequiredDescription
type✓The recipe type must be extendedcrafting:shaped_flux_crafter.
power_required✓The amount of FE this recipe needs per craft.
power_rateThe amount of FE/t this recipe should take from each Flux Alternator. If omitted will use the default set in the config file.
pattern✓The recipe pattern.
key✓The recipe key, for specifying which item each character represents.
result✓The item that this recipe will output once finished

Shapeless

FieldRequiredDescription
type✓The recipe type must be extendedcrafting:shapeless_flux_crafter.
power_required✓The amount of FE this recipe needs per craft.
power_rateThe amount of FE/t this recipe should take from each Flux Alternator. If omitted will use the default set in the config file.
ingredients✓An array of 1-9 input items.
result✓The item that this recipe will output once finished
Note

Crafting Time will decrease depending on how many Alternators are in range. See the config settings for more information.

Example Files

Shaped

{
  "type": "extendedcrafting:shaped_flux_crafter",
  "power_required": 100000,
  "pattern": [
    "XXX",
    "X X",
    "XXX"
  ],
  "key": {
    "X": "#c:ingots/gold"
  },
  "result": {
    "id": "minecraft:apple"
  }
}

Shapeless

{
  "type": "extendedcrafting:shapeless_flux_crafter",
  "power_required": 2000000,
  "ingredients": [
    "minecraft:coal",
    "minecraft:coal"
  ],
  "result": {
    "id": "minecraft:string"
  }
}