Extended Crafting allows you easily add your own Singularities.

Adding Singularities

To add a singularity, you just need to add a singularity json file to the /config/extendedcrafting/singularities directory.

The Singularity File

This section will go over the values available to use in a Singularity json. Syntax can be inferred from the example json below.

nameThe name of this singularity. You can either put the name you want to see here, or a translation key.
colorsThe overlay and underlay colors (in that order).
ingredientThe item used to create this singularity.
materialCountThe amount of materials required to create this singularity.
inUltimateSingularityWhether this singularity should be a part of the Ultimate Singularity recipe. If omitted will default to true.
enabledWhether this singularity should be registered. If omitted will default to true. (Added in version 4.1.0)

Example File

  "name": "Diamond",
  "colors": [
  "ingredient": {
    "item": "minecraft:diamond"
  "inUltimateSingularity": false

Using In Recipes

The different singularity types are defined using NBT data. This means there is an extra step involved in using a singularity in a crafting recipe.

What To Do

You need to use an NBT ingredient for singularities. In the NBT tag you need to specify the singularity id.

  "type": "forge:nbt",
  "item": "extendedcrafting:singularity",
  "nbt": {
    "Id": "extendedcrafting:diamond"

Note: You can find the singularity id by enabling advanced tooltips (f3 + h), and seeing what it says.

Removing Singularities

Just delete the singularity's file from /config/extendedcrafting/singularities. As of version 4.1.0, you can also add "enabled": false to the singularity file to disable it.